A long overdue content update. What's new is the Expanded Edition, an in-app pproduct that contains:
If you've already bought ad-free in-app product, you also own the Expanded Edition so sadly I can't take more money from you.
There's also new bugs that are being fixed rapidly, so pretty please report all of them no matter how small.
A systems/mechanics update. Here's what's new:
I'm still working on new content. I can't say when it'll be available, but keep in mind that I've been working on the game since 2014 and it's still not even halfway done, so... yeah. All of the changes in this version took less time than it took me to write say the mercenary captain quest, so that should give you an idea of how time-consuming it can be to add content.
Short answer: lack of foresight.
Long answer: because of a lack of foresight.
When I started working on Occidental Heroes back in 2014, I was adding a lot of systems and mechanics to the game, and I just kept putting off implementing female characters because I thought about them in terms of content rather than systems. The result of this was an immense amount of text that used static male pronouns. To implement female characters, I'd need to parse every bit of text in the game and mark every pronoun that refers to a party member, then have the game ask them for their gender and insert the correct pronoun in the text.
So that is what I did, and now the game's text content should support female party members (though I probably missed quite a few pronoun checks, so I'd appreciate keeping an eye out).
I should note here that there are no canonically female party members in the game as of yet. That is content and should be added in the future.
This is a bugfix update on Android. Yeah I know you'd prefer content, so would I. This game is my most important project, but that doesn't mean I can work on it as much as I'd like.
Anyway, the changes for
1.0.5 1.0.6 1.0.7:
Thank you for reporting typos, bugs and any weirdness you encounter. Extra special thanks to players who allow analytics in the game, as it's often the only way I have of finding/fixing bugs.
Bug fixes and minor adjustments, but I decided this should be version 1.0.0 rather than 0.9.10 because that'll give me an excuse to celebrate.
Happy current year. This is a minor update. Some of the changes:
Thank you for reporting typos, bugs and any weirdness you encounter.
This beta version adds character progression, inventory (weapons, armor, shields), and changes how combat damage is handled. There are several new quests, but no new map regions have been added. This update will not invalidate your current game progress, but it is nevertheless recommended that you start a new game.
Changes from the current release version include: